It's spread with added pellets can allow wider clearing compared the Chrome Shotgun, making it better at handling hordes.ĭamage per Shot: 248 (8 pellets * 31 damage each) Not in L4D2.ĭamage per Shot: 250 (10 pellets * 25 damage each) Pump shotguns are the most favored weapons by the players for killing special infected, back in L4D1 emptying the weapon entirely would require the player to pump the shell into the barrel.
![left 4 dead 2 weapons left 4 dead 2 weapons](https://i0.wp.com/spuf.org/wp-content/uploads/2017/07/20170722152959_1.jpg)
If you put both weapons against each other, the Mac-10 can be very good at picking off Normal/Versus commons since 2 bullets deal 50 damage, compared the Uzi 40 for 20 per bullet, tank slaying also benefits from the 250 extra damage.įor seasoned players it can be a hard pick, but if body shots are a preference, the Mac-10 will always be superior. The Mac-10 is the third weakest weapon of all damage per shot, this proves the Mac-10 to be a lot more efficient at dealing damage overall, but the slight changes in power does bad to it's accuracy, weapon spread and kick, all upon player decision which ever they prefer best. Headhunting is the best thing this weapon can do at closer range, even against incoming hordes. Good at picking commons because of it's run and gun accuracy. The Uzi is the weakest of all weapons, however used with a laser sight it can become a very lethal bullet hose. However you may notice how quickly health can drop since they have a high fire rate and short reload time. Melee damage also varies by each difficulty, with each weapon from 2 to 10 HP, Expert still being the worst.Īt first glance, SMGs don't hurt as much.
![left 4 dead 2 weapons left 4 dead 2 weapons](https://hdwallpaperim.com/wp-content/uploads/2017/08/27/141074-Left_4_Dead_2-Back_To_School-Game_Mod-weapon-rifles-Left_4_Dead-748x561.jpg)
For any more details, damage drop off over distance will be displayed to each of the weapons in the lower section, note that units were not calculated and only the script data was pulled out. Those listed below are an average calculation at close range, they may vary around the classes.Ĭombine any damage values to these and you should get an idea of the amount your weapon may output. Charger arms appears to be more sensitive to damage compared to the chest or stomach shots.
![left 4 dead 2 weapons left 4 dead 2 weapons](https://static.wikia.nocookie.net/left4dead/images/4/49/Scarw_2.png)
Never be too sure about the damage you deal.Įach infected possess different variables for body damage e.g. In details, most of the time body shot will be the basic HP dealer for example 36 from the Pistol, but when the distance is greater, the bullet loses some of it's power and end up leaving little extra HP for infected to keep fighting back and this can be lethal on your end. Despite having all the statistical data of every weapons, hitboxes have variable results to which sometimes your shots might be a little less or more powerful.